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Icicle #5730
luckysammy #1365 (BoA)
2
Level
715.5
EXP (Tracker) ⇨
Silver
Passage
War
0%
Neutral
Peace
5%
Neutral
Knowledge
0%
Neutral
Power
2.5%
Neutral
Achievements
achievement_sacred_song
Sacred Song
achievement_moon_magic
Moon Magic
2144_hollow_s_eve_2025
Hollow's Eve 2025
2147_the_hearthlight
The Hearthlight
Titles
title_the_night_owl
The Night Owl
2146_title_hearth_s_embrace
Hearth's Embrace
Character Details
Name: Icicle
Nickname(s): Icy
Health Status: Healthy
Soulmate: Amare #5674
Pack: Elysium
Gender: Male
Age: Adult
Height: 144cm
Weight: 725lbs
Build: Standard
Coat: Standard
Genotype: Ss/cr/br/bk/Mm/Td
Phenotype: Silver with Maned, Tipped
Horns: None
Physical Mutations: None
Mutations: None
Slots: 3 Used / 10 Available
Design Credits
luckysammy
Personality
Skittish, Cautious, and Observant. He is more likely to study something from a safe distance and only go near when he has decided that it is not a threat. Icicle is afraid of what he doesn't know and he HATES coyotes.
History
For the first few years of his life Icicle lived with his family in a small, private cottage. Icicle doesn’t remember much about this time of his life, just a few small moments and feelings, but the one thing that he does remember well is the day that he lost everything. Icicle was very young, and for some reason his caretakers had brought him out into the middle of the woods. Icy tried to keep up with them, but he was too slow and got lost along the way. Icicle called out for help over and over again, but he got no response. Eventually, all his yelling had attracted dangerous wild animals. While Icicle was all alone, a coyote decided that he was easy prey. The coyote chased Icicle for quite a while until it got close enough to attack, mangling Icy’s leg in the process. Luckily, Icicle’s screams for help were answered this time, a strange fel appeared out of the undergrowth and chased the coyote off, then they returned to check on the poor puppy they had saved.

The stranger asked Icicle where his family was, and upon learning that Icy didn’t know where they were and didn’t know the way home they decided to bring Icicle to the grove in hopes that his family would come looking for him there. Years passed by, and nofel came to look for Icicle. He settled into life at the grove well, making friends and learning skills that would help him in adulthood. Icicle stayed at the grove through all his puphood and teen years, and he helped Gerolamo take care of the younger puppies as well as any task Gero needed him to do. Eventually, Icicle got too old to stay in the grove any longer, so he set out into the world.

Life was rough for him at first, but eventually Icicle settled into a new normal. One day, Icicle was headed towards a local village when he ran into a familiar face from his puphood: a brown, striped brute named Amare. He spent the rest of the day catching up with Amare, with the two of them parting ways afterwards. He didn’t expect to see her again, but they kept running into each other in the strangest places; eventually, the two of them struck up a friendship, and it became a running joke that they wouldn’t have to wait for very long until they saw each other again.

As time went on, their friendship blossomed into a romance, and they raised a litter of three puppies together, named Pheasant, Wren, and Moss. After their puppies had grown up, the two of them parted ways. Amare wanted to continue fulfilling her ambitions, and Icicle wanted to take some time to rediscover himself. While they were apart, Icicle felt truly alone for the first time in a very long time, and he often felt himself pulled to the edge of Ulfrheim for a reason he couldn’t quite place.

On a whim, Icicle decided that he wanted to learn more about soulmates, a fabled connection to someone else that everyfel supposedly had. Icy wasn’t sure how much he believed this, but he was willing to learn about it and see if the claim held any merit. As he learned more about it, he realized that his connection with Amare fit the description of Soulmates quite well, and he decided that if they ran into each other again he would talk to her about it.

During this time, Icicle was still being pulled to the sea, and one day this subconscious tug brought him to a harbor. As he was walking around, he saw Amare exiting a boat, back from a long voyage to another island. The two of them met up and, after talking for a while, both agreed that they were probably soulmates. They got back together and have been nearly inseparable ever since.
Relationships
Amare and Icicle knew each other as puppies, but they weren’t very close. The two of them were complete opposites and didn’t have much of anything in common so they never really spent time together. Amare ended up leaving the grove behind early, while Icicle stayed in the grove for many more years, eventually aging out of it. Years later, Icicle ran into Amare at a crossroad and the two of them spent some time catching up. They found each other’s company enjoyable, as opposed to the awkwardness from puphood. After they parted ways, they kept running into each other at random places. They found these coincidences funny, and eventually started up a friendship, which blossomed into a romance and led to them raising a litter together. After their puppies had grown up, the two of them parted ways, as nearly all felvarg couples do. While apart, the two of them separately realized that their connection was identical to how soulmated fels describe their connections to their soulmates, and the two of them sought each other out again. Nowadays, Amare and Icicle are nearly inseparable, and they spend their days exploring the lands of Ulfrheim together.
Daughter
Interactions

Icicle stepped into the clearing cautiously, feeling Nightfall’s stare under his pelt as he approached. All he carried with him was a small pouch, and he hoped that the treasure within would be looked upon favorably.

Icicle had found this pouch of pearl dust in an old shipwreck, one that was nestled in rocky cliffs that overlooked Hongeridge. The ship had been abandoned for many years, and Icicle had to be careful not to fall through the rotting bottom of the ship into the waves below.

All Icicle had grabbed before his nerves got the better of him was a small pouch that had been perched on some crates, and when he opened it up later he was surprised to see pearl dust contained within.

Icicle didn’t have much use for pearl dust, though he knew that many fels found it to be valuable, so he stashed it away in a hidden location to serve as emergency funds in case he fell on hard times. That was several years ago, and only recently did he remember its existence.

Icicle has heard many tales of the mysterious alpha Nightfall, though he wasn’t sure which of them were true. Tales of her predicting the future, and tales of her cursing fels who don’t give her proper respect, as well as a story or two of her helping felvargs who have earned her favor. Whatever the case, he had recovered his bag of pearl dust in hopes that she would offer some advice when it comes to magic.

Icicle knew very little about magic, it had never interested him much, but a few years ago his son Pheasant had found a spellbook in a nearby cave and had begun teaching himself some spells. Icicle had found this to be somewhat interesting at first, but Pheasant’s older siblings had mocked him for it.

Eventually, many years later, Pheasant’s siblings had decided to take their bullying a step too far, and stole Pheasant’s spellbook. Upon seeing how distraught Pheasant was over this, Moss decided that she wanted to return the book to him, but her twin Wren refused, and he wanted to take their prank even further by destroying the book. After being unable to convince Wren to change his mind, Moss came clean to her parents about Wren’s plan, and her involvement in it.

Icicle and his mate tracked Wren and Pheasant to a cave, where they discovered the spellbook destroyed, Wren terrified, and Pheasant in a horrible state. Wren explained that he and Pheasant had gotten into a tug of war over the spellbook, and when it had ripped it sent out a blast of light that had knocked Wren back and gravely injured Pheasant.

Now, three days later, Pheasant was still unconscious, and his injuries from the event were showing no signs of healing. Icicle had contacted everyone he knew with no avail, and he had no idea how to undo this curse. When he had heard that Nightfall was accepting offerings, he took it as his last hope, and he decided to approach her to see if she would be willing to help.

Icicle stepped up to the offering platform and placed the pouch of pearl dust at Nightfall’s paws, and he stepped back a short distance to allow her to open the bag and take a look at the beautiful, pearly contents. After she had a chance to look at it, Icicle asked “Can you help me? My children found an old spellbook and destroyed it accidentally, and it cursed my youngest. He hasn’t woken up since, and I’m worried that his condition may get worse. Is there any way to break this curse? Can you do it? Or tell me how?”


Nightfall’s response:

The cave that Nightfall resided in was cold even with all of the cursed flames that hovered about to light the space. Bones, runes, feathers, and charms were scattered about the stone dais that Nightfall sat upon, some old splatters of blood soaked here and there on the rock. Her bright gaze focused on Icicle as he entered her place of offering, carrying with him a small pouch. She watched him, vaguely uninterested, as he sat the pouch down and stepped back to give her some space. Good. She appreciated the proper respect. Nightfall got to her paws and jumped down from the stone dais, picking up the pouch to examine its contents. When she saw the pearl dust within, her face lit up with wicked delight. "Oh, how wonderful," she said, her voice like silk. "This will be very useful to me, fel. You've done well." Nightfall's intimidating gaze landed upon Icicle once more as he asked her for help. She let out a soft hum, padding back around to return to her dais and look down upon him, the runes in her fur tinkling. "I find myself quite favorable today. I will help you." She waved one paw in the air, making one of the nearby candles lift itself up off the floor and float over to the both of them. It settled down in place before Icicle, bloodred and ever-burning. "Take this 1x Cursed Flame," Nightfall intoned, then let out a breath that caused the flame to rise higher. "Write down your sincere desire to save your son, then burn the parchment with this candle's flame. His curse will lift from him and transfer to the candle instead." She gave him a wicked grin, lifting one paw to examine her claws. "Granted, you'll then have a double-cursed candle on your paws, but you can't have everything, can you? Go on then, fel. I have pressing matters to attend to, and cannot entertain you for longer." With that, Nightfall rested her head down on her paws and closed her eyes, leaving Icicle to take the cursed flame and exit the cave.

Icicle carefully made his way along the jagged cliffs of Fenrir’s Incisors, clutching a candle with a wicked green glow. His fur prickled uncomfortably with the fear that the shadowy creatures that were following him would attack again, but they were keeping their distance. He was sure that if they did attack this time, the fight would send him plummeting off the side of the cliff to his death. Icicle could only hope that he had weakened them enough earlier that they wouldn’t be able to attack again.

Icicle had received the cursed candle from Nightfall decades ago; she’d promised him that it could reverse whatever curse had been placed upon his son Pheasant. The candle had sparked and sputtered as Icicle used it against the accidental curse placed by a now destroyed spellbook. It did work, but the candle became unstable with the two curses it now carried. Ever since its use, it had been collecting the spirits of every creature slain by either Icicle or his mate Amare.

Neither fel had noticed it collecting spirits at first, but as time went on the spirits became more and more bold: moving objects around, appearing out of the dark, making strange noises, and overall acting in hostile ways. Each time the spirits showed themselves, the candle started sputtering and growing.

Icicle had tried to get rid of this candle several times over the years, but each time it returned to him. Icicle had hoped to find Nightfall again to return it to her, but she never showed herself, and he eventually had to admit defeat. At some point during this process, the spirits seemingly calmed down and Icicle was able to forget about the candle as it was no longer causing problems.

Eventually, Amare and Icicle had a second litter. After the pups were born the spirits started acting extremely aggressive towards the family again, especially to Icicle’s daughter Briar. Neither parent realized what was happening at first, believing that Briar’s stories of seeing shadowy figures were just from her imagination, and her being scared by her older sister’s stories. When stuff would end up broken or missing, or strange noises could be heard, they believed it was caused by their pups. However, neither Briar nor Acorn would confess to having caused it.

One night, Briar refused to go to bed at all. Her parents believed she was just having nightmares, but when they heard a scream from her room they burst in to check on her they found that the spirits had returned and she was under attack. Both parents defended their daughter, chasing the spirits back to their candle.

Realizing what was happening, and that his pups were not safe, Icicle grabbed the candle and left in hopes of finding someone who could help stop this. He figured that only somefel who knew about dark magic would be able to prevent the candle from returning to him. He believed only someone like that would be able to stop it from attracting spirits. He had heard rumors that Uhma was living in Fenrir’s Incisors, so he set out in that direction in hopes that she’d be interested in the candle and willing to take it from him.

As Icicle walked along the jagged cliffs, he eventually found an opening that smelled of burning incense. He stopped at the entrance, called out “Is there anyone in there?” and waited for a response. After a moment Uhma stepped out, and Icicle told her about the candle, how he got it, and the two curses it carried. Whilst he told his story, the spirits circled behind him, glaring at both fels and snapping at the air.


https://www.deviantart.com/luckysammy/art/Icicle-HU-lvl2-1202522524


Uhma’s response:

The sweet breath of spring blew gently through the doorway to Uhma’s hovel, rustling her wisp coat and keeping her cool even as she sat near her bubbling cauldron. Few knew the location of her home, and she preferred it that way. She had been traveling through Helvalla for the past few months, but she liked to return home to Fenrir’s Incisor in Ulfrheim every so often to visit this little hovel and her soulmate, Ursa. She was staring down into the cauldron, deep in thought, when she heard somefel calling for her at the door. Turning her head, she padded her way outside only to behold Icicle and the many spirits that gathered around him, unfamiliar but enticing all the same. Her silvery gaze wandered over all of them - they seemed to cower in response to her presence, perhaps feeling the current of magic that ran under her coat. Uhma turned her attention from them to Icicle, allowing him to tell his story. “What brings you to me, little soul?” Her interest piqued as he mentioned Nightfall and the two curses, looking down at the candle he held with obvious interest. “And you would like to give this cursed flame to me?” A sly smile spread across her muzzle and she reached out to take the candle from him. The candle guttered and the spirits disappeared as soon as she touched the base, almost as if they were afraid of her. She motioned for Icicle to come inside, setting it down on a nearby table. The spring breeze, which before had been so inviting, blew through the doorway with a cold tinge, almost vicious in its ferocity. “Thank you for such a thoughtful gift,” she said to Icicle, rummaging around in a nearby satchel. With a soft aha, Uhma pulled out 1x Eye Mutation and handed it over to the otherfel. "This is the sort of magic you keep to yourself," she said in a whisper, her eyes boring into his. It might have felt as though she was seeing straight through him. "Have care when you use it." With another one of those sly smiles and her eyes shining like stars in a cloudless night sky, Uhma sent Icicle on his way. 

Trivia

Icicle doesn't know when his true birthday is, but he has reason to suspect that he was born in late December or early January.
Eventually he and Amare started to celebrate his birthday on January 1st, between both months, it also felt right to him that his birthday would be early in the year instead of late.

Tack
amulet_of_the_queen
Amulet of the Queen
passive_soulmate_bonus
Passive Soulmate Bonus
trait_soulmate
Soulmate
trait_big_game_hunter
Big Game Hunter
trait_explorer
Explorer
trait_overachiever
Title Tracker I
EXP / Level Bonuses
  • Level 2 - +3% chance to return more valuable items while fishing.
  • Level 2 - Niflheim Unlocked.
Cosmetics
Soulmate Description
He only recently discovered that Amare is his soulmate.
Amare and Icicle’s soulmate bond works a bit like a compass, always guiding them back to each other. They can also feel whatever emotion their SM feels, and eventually as their bond grows they will be able to share some telepathic thoughts.
Soulmate Bonuses
Level One
You and your soulmate have not currently unlocked any bonuses in this level.
Level Two
You and your soulmate have not currently unlocked any bonuses in this level.
Level Three
Allows the soulmated Characters the ability to count as a single Character in terms of roll allowance while participating in adventure, tracking, fishing, mountaineering, and excavating.
Level Four
You and your soulmate have not currently unlocked any bonuses in this level.
Level Five
You and your soulmate have not currently unlocked any bonuses in this level.
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