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Freyja (#1093)
Level: 1

Freyja (ID #1093) - Alpha


Alpha Tier: 6
Name: Freyja
Nickname(s):
Health Status: Healthy
Owner: Felvargs
Breeder: Felvargs
Age: ???
Gender: Female
Soulmate: Fenrir
Height: 159cm
Weight: 768lbs
Build: Standard
Coat type: Silk
Genotype: ss/br/cr/Bk/Hl/Sd/Ol/Sp/Ps/Dm/Bc // Ss/br/cr/bk/Td/Sb/Sa/Tn/Mm/Hl/Sp/Pn/Dt/Dd/Fw
Phenotype: Black with Highlights, Shadow, Overlay, Splash, Pinstripes, Domino, Bi-colored // Silver with Tipped, Sable, Saddle, Toned, Maned, Highlights, Splash, Pinto, Dusted, Dun, Fawn
Mutations: Chimera
Physical Mutations: None
Horns: None
Hierarchy Level: 1/6
Passage of Courtship: 2/2
Pack:

ACHIEVEMENTS (0) Points: 0

TITLES (0)

Personality:

Once a Goddess, Freyja is the oldest and most revered Felvarg living on Ulfrheim. She is well known for her patience, kindness and endless understanding for all life. Freyja sacrificed herself to save Ulfr, Bjorn and Ylva when they were still just pups, and in his grief, the God Fenrir split his soul to rebirth her in his image to serve as a watcher, and a protector for all Felvarg both present and past. She is rarely seen away from the shrine erected in her honor and is said to have retained her otherworldly powers even in her rebirth. (Patient | Noble | Loyal | Empathetic | Gentle | Proud) Ideal Gifts: Totem, Shrine, Flora (5+), Berries (5+) Location: The Great Maw

Lineage:

SSS: Unknown
SS: Unknown
SSD: Unknown
Sire: Unknown
SDS: Unknown
SD: Unknown
SDD: Unknown
DSS: Unknown
DS: Unknown
DSD: Unknown
Dam: Unknown
DDS: Unknown
DD: Unknown
DDD: Unknown

HISTORY


Interactions


Relationships


Freyja 1093
Soulmate: Fenrir 0

Level One

Gold Paired soulmates have a 5% chance to return more valuable items while adventuring the lands of Ulfrheim together.

Level Two

Gold Soulmates have a very good chance to return one of the many tack items locatable on the island. These tack items can be tack, traits and even companions.

Level Three

Gold Allows the soulmated Felvargs the ability to count as a single Felvarg in terms of roll allowance while participating in any activity within the game.

Level Four

Gold Soulmates have a 10% chance to return a Scroll of Mastery while exploring the Island of Helvalla and Jormungandr together.

Level Five

Gold Soulmates have a very very good chance to return one of the 3 primary in game currencies while participating in Storybook.
Official Tracker

Tack (0)

Companions (0)

Traits (2)

0/6 Rare Traits
2/5 Legendary Traits
  • Loki's Curse - Increases the chance that your offspring will inherit a random nonhereditary mutation.
  • Ylva's Gift - Provides a small chance to return a completely randomly rolled Felvarg puppy alongside your breeding offspring.

Backgrounds (0)

Cosmetics (1)

  • Scar Kit x1 - Applies Customized Scars.

Titles (0)

Activity Forms
Adventuring Form
Link to import/ID#: ID#1093 Freyja
Link to Tracker:
Activity: Adventuring
Additional Bonus Items:

Soulmate: Fenrir #0 (Remove if doesn't apply!)
Soulmate Level One (Gold) - Paired soulmates have a 5% chance to return more valuable items while adventuring the lands of Ulfrheim together.
Soulmate Level Two (Gold) - Soulmates have a very good chance to return one of the many tack items locatable on the island. These tack items can be tack, traits and even companions.
Soulmate Level Three (Gold) - Allows the soulmated Felvargs the ability to count as a single Felvarg in terms of roll allowance while participating in any activity within the game.

Tracking Small Prey Form
Link to import/ID#: ID#1093 Freyja
Link to Tracker:
Activity: Tracking (Small Prey)
Additional Bonus Items:

Soulmate: Fenrir #0 (Remove if doesn't apply!)
Soulmate Level Two (Gold) - Soulmates have a very good chance to return one of the many tack items locatable on the island. These tack items can be tack, traits and even companions.
Soulmate Level Three (Gold) - Allows the soulmated Felvargs the ability to count as a single Felvarg in terms of roll allowance while participating in any activity within the game.

Tracking Large Prey Form
Link to import/ID#: ID#1093 Freyja
Link to Tracker:
Activity: Tracking (Large Prey)
Additional Bonus Items:

Soulmate: Fenrir #0 (Remove if doesn't apply!)
Soulmate Level Two (Gold) - Soulmates have a very good chance to return one of the many tack items locatable on the island. These tack items can be tack, traits and even companions.
Soulmate Level Three (Gold) - Allows the soulmated Felvargs the ability to count as a single Felvarg in terms of roll allowance while participating in any activity within the game.

Fishing Form
Link to import/ID#: ID#1093 Freyja
Link to Tracker:
Activity: Fishing
Additional Bonus Items:

Soulmate: Fenrir #0 (Remove if doesn't apply!)
Soulmate Level Two (Gold) - Soulmates have a very good chance to return one of the many tack items locatable on the island. These tack items can be tack, traits and even companions.
Soulmate Level Three (Gold) - Allows the soulmated Felvargs the ability to count as a single Felvarg in terms of roll allowance while participating in any activity within the game.

Mountaineering Form
Link to import/ID#: ID#1093 Freyja
Link to Tracker:
Activity: Mountaineering
Additional Bonus Items:

Soulmate: Fenrir #0 (Remove if doesn't apply!)
Soulmate Level Two (Gold) - Soulmates have a very good chance to return one of the many tack items locatable on the island. These tack items can be tack, traits and even companions.
Soulmate Level Three (Gold) - Allows the soulmated Felvargs the ability to count as a single Felvarg in terms of roll allowance while participating in any activity within the game.

Excavating Form
Link to import/ID#: ID#1093 Freyja
Link to Tracker:
Activity: Excavating
Additional Bonus Items:

Soulmate: Fenrir #0 (Remove if doesn't apply!)
Soulmate Level Two (Gold) - Soulmates have a very good chance to return one of the many tack items locatable on the island. These tack items can be tack, traits and even companions.
Soulmate Level Three (Gold) - Allows the soulmated Felvargs the ability to count as a single Felvarg in terms of roll allowance while participating in any activity within the game.

Diving Form
Link to import/ID#: ID#1093 Freyja
Link to Tracker:
Activity: Diving
Additional Bonus Items:

Soulmate: Fenrir #0 (Remove if doesn't apply!)
Soulmate Level Two (Gold) - Soulmates have a very good chance to return one of the many tack items locatable on the island. These tack items can be tack, traits and even companions.
Soulmate Level Three (Gold) - Allows the soulmated Felvargs the ability to count as a single Felvarg in terms of roll allowance while participating in any activity within the game.

Jormungandr Form
Link to import/ID#: ID#1093 Freyja
Link to Tracker:
Activity: Jormungandr
Additional Bonus Items:

Soulmate: Fenrir #0 (Remove if doesn't apply!)
Soulmate Level Three (Gold) - Allows the soulmated Felvargs the ability to count as a single Felvarg in terms of roll allowance while participating in any activity within the game.
Soulmate Level Four (Gold) - Soulmates have a 10% chance to return a Scroll of Mastery while exploring the Island of Helvalla and Jormungandr together.

Quest Form
Link to import/ID#: ID#1093 Freyja
Link to Tracker:
Activity: Quest
Additional Bonus Items:

Soulmate: Fenrir #0 (Remove if doesn't apply!)

Tournament Form
Link to import/ID#: ID#1093 Freyja
Link to Tracker:
Competition: Tournament
Opponent:
Additional Bonus Items:

Soulmate: Fenrir #0 (Remove if doesn't apply!)

Underbelly Form
Link to import/ID#: ID#1093 Freyja
Link to Tracker:
Competition: Underbelly
Challenger Alpha:

Marathon Form
Link to import/ID#: ID#1093 Freyja
Link to Tracker:
Activity: Marathon
Location:
Additional Bonus Items:

Soulmate: Fenrir #0 (Remove if doesn't apply!)

Capture the Flag Form
Link to import/ID#: ID#1093 Freyja
Link to Tracker:
Activity: Capture the Flag
Location:
Additional Bonus Items:

Soulmate: Fenrir #0 (Remove if doesn't apply!)

Helvalla Form
Link to import/ID#: ID#1093 Freyja
Link to Tracker:
Activity: Helvalla
Additional Bonus Items:
Soulmate Level Three (Gold) - Allows the soulmated Felvargs the ability to count as a single Felvarg in terms of roll allowance while participating in any activity within the game.
Soulmate Level Four (Gold) - Soulmates have a 10% chance to return a Scroll of Mastery while exploring the Island of Helvalla and Jormungandr together.

Beast Hunting Form
Link to import/ID#: ID#1093 Freyja
Completed Entry:
Additional Bonus Items:

Storybook Form
Link to import/ID#: ID#1093 Freyja
Link to Tracker:
Link to Storybook Hub:
Activity: Storybook
Additional Bonus Items:
Soulmate Level Five (Gold) - Soulmates have a very very good chance to return one of the 3 primary in game currencies while participating in Storybook.

Seal Hunting Form
Link to import/ID#: ID#1093 Freyja
Link to Tracker:
Activity: Seal Hunting
Preemptive Heal: N/A -or- In Cache
Additional Bonus Items:

Soulmate: Fenrir #0 (Remove if doesn't apply!)

Logs

Slots

0 / 6 Used
    Used Slots:
    No promised slots.

Offspring

Faegir Clan (War)

Faegir Clan (War)

Nadhir Clan (Peace)

Nadhir Clan (Peace)

Visindi Clan (Knowledge)

Visindi Clan (Knowledge)

Setja Clan (Power)

Setja Clan (Power)

Faegir Clan (War)

Neutral
Lead by the brave and powerful Nar, the Faegir clan is made up of well seasoned warriors and battlemasters big and small. Faegir has it all, brains, brawn and rustic good lucks as well as a mean knowledge for all imaginable weapons. Nar instills within his band of Felvargs that war is not to be feared, nor is it to be glorified; it is simply to be expected and it is his given duty to prepare those who will listen to what he believes is the inevitable. The warrior king opens his arms to any willing to prepare themselves for disputes to come, those who embrace the fact that war made them the beasts they are today. Nar believes he needs to prepare himself and his loyal clan for an upcoming war in which the blood curse placed upon them by the spiteful God Loki will be broken, returning them to their true human forms. Surely this is just a myth, but it is something the clan believe in strongly.
  • "Strength is all well and good, but a felvarg should also know how to lose graciously. Prove to me you can lose and still be respectful."

  • Nar nods you over eagerly, "You there!" His voice is stern and confident, "We have been tasked with tracking a beast across the pond, but this particular beast has a keen scent. It will smell us a mile off." Nar seems to take a moment to ponder, "Fetch us some Garlic and a Mortar Bowl, this should help us mask our scent."

  • You see Nar pacing upon the shoreline tasking Felvargs to return supplies to a nearby ship that has been damaged. This particular ship is used to scout the local shores for approaching dangers. Eagerly you approach him, and eagerly Nar provides you with a list of necessary parts to aid in the ship's repair. Bring the parts Nar needs to hopefully increase his trust in you.

  • The frigid nights close in and Nar will not standby as his pack battles the cold unprepared. Other Felvargs may whimper away from such a task but Nar believes his clan is more than capable of such a challenge. Everyfel within his ranks has contributed to the chilling grip of winter. It seems he expects no different from you based on how he studies you curiously before the campfire. Traverse the lands in search of three Heavy Hides to contribute to Nar and the clan you hope someday to be respected within.

  • Nar walks beside you as each step he takes beams with pride, he never makes eye contact with you but still his words burn right through you, "We are many, Friend. Strong, prepared, and strategic if nothing else." You trot a few beats to keep up with Nar's confident stride, "There are traps surrounding the village, but we dare not supply them with meat we have gathered to feed our own. These parts are not safe to those who travel alone and so there is plenty of rotten meat to use as bait instead." Nar had a good point. Bring Nar five Rotten Meat Scraps, so that you can spring Faegir's traps.

  • You see Nar and a few other Felvargs huddled together as they debate fluidly. They are speaking of a Felvarg named Ovkar and Nar seems to believe this very Felvarg who has not been seen for hundreds of years once commanded an ancient and revered war beast known as Orvar. As an outsider your worth seems to be challenged more so than most, "Rumors say he used a walking stick and without it the beast Orvar would defy him," Nar narrows his eyes curiously at you, "They say it's top is carved in the shape of a dragon wielding the power Ovkar used to command Orvar. Surely you've heard of this story given it originates from your homeland?" You have a sudden moment of realization, you have seen this very walking stick for sale within The Clay Carriage in Sandfel. Real or fake bring Nar this ultimate gift to attempt to earn his favor. Even if you were raised to see it as a mere campfire story.

  • You trot into camp and you are immediately met with chaos, hellhounds have arranged an attack in an attempt to steal resources Nar and his pack had gathered. Taken by surprise but equally equipped to handle such a strike, Nar takes on 3 large hellhounds in the camp's center and despite being a mere dwarf he handles his own. Just as Nar wards off two of the beasts the third sneaks up on him, as Nar turns it is far too late to react but you find the bravery to leap upon and kick the hellhound disrupting his blow upon Nar. Nar is impressed by your bravery, and for the first time he lowers his head to you in thanks. What an honor to have Nar bow before you, it takes you a moment but then you realize the entire clan too has lowered their heads. You most definitely impressed Nar today.

  • "Urgh. The rain makes my joints ache, but I need to deliver an important message. You do not mind a little cold, damp weather, do you? Travel there and report back with their response."

  • Nar stands beside a fire, grumbling under his breath. "All out of tea. I have no idea how I will get through my meeting with the other royals later without it. Last time I just about bit off Bleza's head. Do you happen to have time to get some? Herbal, calming... add a splash of mead and it can turn a raging bear into a bunny rabbit. Eh? No, I did not just call myself a rabbit. Get out of here!"

  • "Isa has played his tricks on me for the last time!" Nar is in quite a fury, slamming his paw onto the table before him to punctuate his sentence. There is a determined glow in his eyes. "Find and teach that sly wretch a lesson for me."

  • Nar is overlooking his camp when you approach. "Say... does this look a little bland to you?" He doesn't give you a chance to respond before answering his own question. "I think we need some more decor around here. Something daunting that shows we mean business!"

  • "Shh, no questions! You want to prove yourself to me, eh? There is something I have been wanting. I have heard about a potion that never fails to surprise even the most jaded souls. Green glass bottle, terrible taste. You drink it and wake up somewhere random. Have you tried one before? Bring one here, will you?"

  • "Hey! I have come up with a perfect money-making scheme. Have you heard of Varglotto? Yes, just buy 10 tickets. Trust me! You will win for sure." There is a suspicious glint in his eyes. You get the feeling he is trying to get you in trouble.

  • "Ahh, foxes. Crafty things, do you agree? I would wager that the foxes here are much brighter than any you have hunted in Ulfrheim. Bring some of your pelts here and we can compare their colors."

  • "One of my fellow royals has a shipment of goods traveling the paths of the island. They have been a thorn in my side for longer than I can remember. I would not be upset if that courier had a little accident, if you get my meaning. Nothing serious! Just a little prank. If the goods made their way here instead of to them, well, I would not exactly mind that either..."

  • You come across Nar out in the middle of the woods, crouching behind a fallen log. "Good, you're here. Do you have an Eye Mutation, by any chance?" You look up to see Jera wandering around nearby, picking flowers peacefully. "Come on, hand it over! I just want to give her a little scare."

  • It takes a great deal of bravery to challenge those skilled Felvargs you hunt beside. Friend or foe, defeat or succeed your nature to continue to battle despite your failures or successes, as they do not speak for who you are as a Felvarg. Prove to me you have what it takes!

  • "I've got a great idea to trick Starkir. I just need some rotten eggs. They won't be so high and mighty when they stink, now will they? But you'll help me, right?"

  • Nar is looking upwards, a hawk soaring high above him. "Magnificent, aren't they? I've always wanted one as a companion... They are great for scouting up ahead. Do you know anything about hatching them?" Nar turns to you, his eyes eager for help.

  • "I snuck into Ulfrheim last night, word of a black market on the shores of Hearth drew my gaze. I located a rare item, however the winning bid was 6,000 Felcredits. What